Absurd Ventures: New Game Studio from Rockstar Co-Founder

Absurd Ventures: New Game Studio from Rockstar Co-Founder
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Who is Dan Houser?

Who is Dan Houser?

Dan Houser is a British playwright and producer. Born May 24, 1974, Houser is the co-founder of Rockstar Games. Along with his brother Sam Houser, he was the creative director and head writer of some of the company’s great successes, such as the “Grand Theft Auto” series, “Red Dead Redemption” and “Bully”. Dan Houser has had an impressive career in the gaming world and is known for his creativity and storytelling skills. He left Rockstar Games in 2020.

Absurd Ventures Game Studio

Absurd Ventures Game Studio

The company is headquartered in Santa Monica and details on financing and investment partners will be announced later.

Dan Houser, co-founder of Rockstar Games, has launched Absurd Ventures, which aims to produce multiple content across video games, television, film and a variety of platforms.

Absurd Ventures will focus on creating characters and worlds that can be expressed in different ways. Besides video games, live action and animation, Absurd Ventures will also operate in books, graphic novels and podcasts.

“We’re establishing Absurd Ventures to create new universes and tell great stories everywhere and in every way,” said Houser.

The company has a handful of employees and is headquartered in Santa Monica. Houser’s spokesperson stated that the financing and investment partners will be announced at a later time. Absurd Ventures’ website and social media accounts went live today.

Houser spent years as creative director and lead writer for Rockstar Games, which was founded in 1998 and quickly became part of Take-Two Interactive. He left the company in 2020. Houser’s achievements include the immensely popular “Grand Theft Auto” series, as well as “Red Dead Redemption” and “Bully”.

Absurd Ventures takes place as Hollywood recently turned to video game intellectual property for inspiration. This is seen as inspiration not just for adaptations, but for guidance on the challenge of feeding major content franchises over the years or even decades. Presence of mega-hit games such as “Grand Theft Auto”, “Call of Duty” and “World of Warcraft” to build reliable revenue generating projects based on characters and worlds that can travel across television, movies, games, digital platforms, live events and more It was met with interest by film and television executives and creators who wanted to.

The 2013 release of Rockstar’s “Grand Theft Auto V” remains a milestone for video game sales, as it hit $1 billion in sales in its first three days of release.

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Absurd Ventures: New Game Studio from Rockstar Co-Founder

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